void main() {


while (true) {

    move(50);
    left(45);
    Vector v = getMovementVector();
    changeSpeed(v.getLength() * 1.5);
    

/*
    Artifact rock = find(Asteroid.class);
    if (rock == null) {
        return;
    }
    
    turnTo(rock);
    fire();
    double dist = getDistance(rock);
    move(dist);
*/    
}
    
}
