<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE solist SYSTEM "solist.dtd">
<solist>
<classes>
<performance name="Perf1"></performance>
<stage name="Territorium"></stage>
<actor name="Hamster"></actor>
<prop name="Mauer"></prop>
<other name="MauerDaException"></other>
<actionbutton name="GroesseAendern" type="ActionHandler" tooltip="Größe des Territoriums ändern" iconfilename="size24.gif"></actionbutton>
<actionbutton name="LinksUm" type="ActionHandler" tooltip="drehe den Hamster um 90 Grad nach links" iconfilename="linksUm24.gif"></actionbutton>
<actionbutton name="NeueMauer" type="NewPropHandler" tooltip="Neue Mauer erzeugen" iconfilename="mauer24.gif"></actionbutton>
<actionbutton name="MauernLoeschen" type="ClickHandler" tooltip="MauernLoeschen" iconfilename="loeschen24.gif"></actionbutton>
</classes>
<activeperformance name="Perf1"></activeperformance>
<activestage name="Territorium"></activestage>
<activeactor name="Hamster"></activeactor>
<generate name="Demo-Hamster-Simulator"></generate>
<paradigma name="oo"></paradigma>
</solist>

