<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE solist SYSTEM "solist.dtd">
<solist>
<classes>
<stage name="Landschaft"></stage>
<actor name="Frosch"></actor>
<prop name="Wasser"></prop>
<prop name="Muecke"></prop>
<other name="FroschException"></other>
<actionbutton name="Territoriumsgroesse" type="ActionHandler" tooltip="Territoriumsgröße ändern" iconfilename="size24.gif"></actionbutton>
<actionbutton name="NeuesWasser" type="NewPropHandler" tooltip="Neue Wasserkachel anlegen" iconfilename="wasser24.gif"></actionbutton>
<actionbutton name="NeueMuecke" type="NewPropHandler" tooltip="Neue Muecke platzieren" iconfilename="muecke24.gif"></actionbutton>
<actionbutton name="Loeschen" type="ClickHandler" tooltip="Wasser und/oder Mücken entfernen" iconfilename="loeschen24.gif"></actionbutton>
</classes>
<activestage name="Landschaft"></activestage>
<activeactor name="Frosch"></activeactor>
<generate name="Frosch-Simulator"></generate>
<paradigma name="imperative"></paradigma>
</solist>

