<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE solist SYSTEM "solist.dtd">
<solist>
<classes>
<stage name="Park"></stage>
<actor name="Kind"></actor>
<prop name="Hecke"></prop>
<prop name="Muell"></prop>
<prop name="Tonne"></prop>
<other name="KindException"></other>
<other name="HeckeDaException"></other>
<other name="KachelLeerException"></other>
<other name="KeinMuellException"></other>
<other name="KeineTonneException"></other>
<actionbutton name="Parkgroesse" type="ActionHandler" tooltip="Parkgröße ändern" iconfilename="size24.gif"></actionbutton>
<actionbutton name="LinksUm" type="ActionHandler" tooltip="linksum drehen" iconfilename="left24.gif"></actionbutton>
<actionbutton name="MuellSetzen" type="NewPropHandler" tooltip="Müll platzieren" iconfilename="waste24.gif"></actionbutton>
<actionbutton name="TonneSetzen" type="NewPropHandler" tooltip="Mülltonne platzieren" iconfilename="dustbin24.png"></actionbutton>
<actionbutton name="HeckeSetzen" type="NewPropHandler" tooltip="Hecke pflanzen" iconfilename="hedge24.gif"></actionbutton>
<actionbutton name="Loeschen" type="ClickHandler" tooltip="Kachel leeren" iconfilename="clear24.gif"></actionbutton>
<actionbutton name="Sound" type="ActionHandler" tooltip="Ton an- oder ausschalten" iconfilename="volume24.gif"></actionbutton>
</classes>
<activestage name="Park"></activestage>
<activeactor name="Kind"></activeactor>
<generate name="Scratch-Hamster-Simulator"></generate>
<paradigma name="imperative"></paradigma>
</solist>

